Work Blog - JeffR

391 posts Page 40 of 40
Posts: 1335
Joined: Sun Feb 08, 2015 1:51 am
by Duion » Wed Jul 10, 2019 8:32 am
Torque3D has been fully functional for over a decade now, no need to wait for 4.0, just saying. The only major visible difference will be PBR and you can use the development branch, if you want that. 4.0 as I understood it has some major redesigns, so it will likely take even longer after it is released until everything works stable.

PS: There are no open source alternative engines to Torque3D, except Godot maybe, but it is only designed for small scale 2D/3D mobile game types.
391 posts Page 40 of 40

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