problem with " head " animation sequence -SOLVED-

Graphical resources like models and images.
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fLUnKnhaXYU
Posts: 20
Joined: Wed Nov 15, 2017 8:19 am
by fLUnKnhaXYU » Fri Jul 27, 2018 5:13 am
Hi, I'm having a problem with the "head" sequence for my model . The animation is made with Blender 2.76 . As suggested in the ReadTheDocs manual , its 9 frames however , I only inserted bone rotation and location for frames 1 , 5 and 9 . 1 is up 9 is down plus i sorta centered it with 5 . The problem I'm seeing in the game is on the last frame of the sequence as it appears to be a repeat of the first frame . In the shape editor it shows that the last frame is the same as the first and doesn't let me reset the out frame .
This is not the stock model or armature . Its a human character . Other sequences are working well . They are separate animations that Ive placed in the anim folder . The base shape with the mesh has no animations . My T3D version is 3.9 .

edit ; sorry , I meant to post this in the content forum , I will repost there . Thank You

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fLUnKnhaXYU
Posts: 20
Joined: Wed Nov 15, 2017 8:19 am
by fLUnKnhaXYU » Mon Jul 30, 2018 4:32 am
-SOLVED- looping was cheked for the sequence in the shape editor .
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