t3d as browser game

There are no stupid questions, just stupid answers.
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subabrain
Posts: 190
Joined: Sat Aug 20, 2016 4:58 pm
 
by subabrain » Sun Apr 29, 2018 1:27 pm
Hi,

okay - i understand ... so i have to stop my development - but its good to get an answer ;)

okay - so nice weekend!

greetings
Robert
JeffR
Steering Committee
Steering Committee
Posts: 847
Joined: Tue Feb 03, 2015 9:49 pm
 
by JeffR » Mon May 07, 2018 6:39 pm
Do you absolutely need it played in the browser? Or was that more just a neat side thing?

By and large, the 'play full games in the browser' thing has pretty much gone the way of the Dodo due to MASSIVE security holes the systems that enabled it had. So browsers hammered down on support for stuff like ActiveX hard, like Jeff said. Emscriptem works, but it's not as performant, and has a lot of rendering limitations to it(as it goes through OpenGLES and the like for rendering, which isn't as fully featured as mainline OGL or D3D)
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