That depends on how far it went. I still might license it MIT even if the goal is not reached. For those who have or will contribute to the Fanatic or Addict perk I am looking for a way to add it to their open source projects if the outcome is far away from goal.so what happens with my money if the 500€ are not reached?
Yes, but if you contribute 5 euro or more (the SkyLine Fanatic/Addict perks), you will receive the pack as if you have bought it. So if it was not flexible funding I would refund everything, meaning I gave away free packs!It's a "flexible funding" campaign, meaning you will get the any money pledged regardless of reaching the goal
For this reason there is the 1 euro perk (Supporter), or just type in any amount of money you want to donate. As said, all bits will help.Cool stuff but sorry, it's against my principles to pay/charge for open source projects. Donations are another matter tho.
Just imagine that all AAA games or all your tools you're using will be open sourceAhh, count me out then... I would have preferred a all or nothing approach because what good will having a piece of non-freely licensed code do?

There was not much choice for the duration of the campaign. I just took the middle.oh! I thinks you need to add more time to raise 500€.
I am not one of the steering committee and have therefore nothing to say what parts are added to the engine.and may be added to the Torque3D engine
Yes, and this is also much appreciated. Not as a reminder, but I gave away the Volumetric Fog object (added to Git by Winterleaf) and I have a free Door class. On the other side of this, I have to make a living out of game development (no it is not a hobby, it is my job) and making all these things aside my main projects do cost me time (read money)I have to say as a contributor to T3D, i find it very difficult to fork out money when i see how much effort others put in for free
Thanks for your support Duion!I think this approach is a step in the right direction
I hope these answers will shed some light on my motives to act this way.
Richard