Jump to content

Anyone made a fresnel shader?


brother_david

Recommended Posts

Starting off by saying i almost dont know what im talking about.


Playing a game using Torque 3D, BeamNG, but i lack the fresnel effect on the car paint and glass. Has anyone successfully made their own shader that has this effect, that would be able to be used for the materials in BeamNG? Saying that, ive found Liman3D has a shader pack including shaders with similar effects but to be honest i dont know if theyre the correct shaders or even how to use them since im at a game player-level and have only played around with Reshade for effects.


Fresnel effect for reference:

file_435294.jpg

http://files.gamebanana.com/img/ss/tuts/59208073d034b.jpg

maxresdefault.jpg

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...