Another work in progress.. the idea is to support plain, encrypted or password protected zip files as well.
I think this will depend on the user on how the content of package will be exported, but mostly and in the meantime it will follow current T3D folder structure.Are the packages set up in a particular way? Since it sounds like it's distinct from just regular old zips.
I did notice that, but I think that is a good thing and setup when you have unique folders/files and mounted zips, it makes the asset directories clear and not confusing.t3d gets confused and tries to read them both, leading to duplications and lots of 'this already exists!'.
Richard's solution works great, you can try and check it out here: http://forums.torque3d.org/viewtopic.ph ... =517#p4619The other is I believe there's some oddities with loading some resources like sound out of a zip, but I haven't tested that a ton yet.