FreeRPG Project Thread

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hreikin
Posts: 22
Joined: Wed May 20, 2015 2:30 am
 
by hreikin » Sun Aug 30, 2015 12:37 am
I recently finished all the "issues" tagged with “Version 0.1” in the Gitlab repos for both FreeRPG-Torque3D and FreeRPG so have decided to create a “Release Candidate” or “RC” for Version 0.1 until Torque3D release version 3.8 of the engine upstream. This way the “Final Release” for 0.1 will track a stable point in time rather than being part way through development of 3.7/3.8 and it will also give me some time to find any possible issues with the RC before a final release.

There isn’t much to look at and there is nothing to do in game yet other than explore but for the 0.1 release i only wanted a few connected levels with some basic props/buildings, the combat system/gui changes/level development/etc will be added during the later releases. That being said if you want to take a look at how things are going then please check out one of these links:

FreeRPG-Torque3D 0.1 RC

FreeRPG 0.1 RC

The bottom link will be the quickest route as it is the “Release Repo” rather than the “Engine/GameDev Repo” and doesn’t need compiling but if you wish to compile your own please use the first link. If you have any feedback i would love to hear it, thanks for looking !
Julius
Posts: 23
Joined: Sun Apr 05, 2015 6:45 pm
by Julius » Mon Nov 16, 2015 2:18 pm
No more updates?
hreikin
Posts: 22
Joined: Wed May 20, 2015 2:30 am
 
by hreikin » Tue Nov 17, 2015 9:54 am
Not recently unfortunately, shortly after i made my RC i had an accident with a ball and my sunglasses which ended up with me getting glass in my eye and then recently me and my girlfriend have learned that she is pregnant so i have been prioritising my time a little differently while i try to stay on top of everything.

I hope to start work again on the project soon but i'm sure you will understand that i wont have as much "play-time" any more.
JeffR
Steering Committee
Steering Committee
Posts: 813
Joined: Tue Feb 03, 2015 9:49 pm
 
by JeffR » Wed Nov 18, 2015 6:25 am
Nah, see, gotta work twice as hard on it so your baby can hammer out awesome RPGs right from the get go ;)

But seriously, congrats dude.
hreikin
Posts: 22
Joined: Wed May 20, 2015 2:30 am
 
by hreikin » Wed Nov 18, 2015 3:08 pm
Thanks :) I like your thinking, altho im not certain my other half would see it that way :P
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