Gibby's Garage #2: Anatomy of a GameType Vol. 4

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Gibby
Posts: 72
Joined: Wed Feb 11, 2015 2:40 pm
  by Gibby » Fri Mar 13, 2015 6:21 am
While in the midst of getting source code ready for upload to GIT, I mentioned to Jeff Raab that I had a spaceVehicle demo that used some of the TGEA assets, and per his request, here's a brief video of it. I'll need to find different assets for this level of course, but gives you an idea of the functionality...

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