4.0-RC Now supports C# interop!

Moderator: LukasPJ

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LukasPJ
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by LukasPJ » Thu Nov 19, 2020 12:30 pm
Hi guys,

Just a quick update. My PR has recently been merged with 4.0 so it now supports C# interop!
I'm still working on a separate branch for the C# projects, mostly because I'm looking at CMake integration.

I have a new working example: https://github.com/lukaspj/T3DSharp-CoinCollection
It now closely resembles working with stock T3D modules like the FPSGameplay, there is a how-to in the README.

It runs off of this special branch: https://github.com/lukaspj/Torque3D/tre ... proj-style
Which does two things:
  • Renames TorqueScript file extension from .cs to .ts
  • Adds a C# Module to CMake
With these two changes, it should be fairly more stream-lined to get up-and-running with C# in Torque3D
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