Latest version of the C# project

Moderator: LukasPJ

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LukasPJ
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Posts: 426
Joined: Tue Feb 03, 2015 7:25 pm
 
by LukasPJ » Sun Aug 04, 2019 12:27 pm

Welcome

I have been working on a C# version of the BaseGame template. I will update this post with progress / builds and general information.

For now, however, I will be very brief as it is still a WIP.

You can download the latest version of the C# project here:
https://1drv.ms/u/s!AtrTgygwv8wij4EXO13_7RcqFiCauA

It comes with a pre-compiled version of T3D for Windows 64bit.

If you want to compile it yourself, use the branch from this PR:
https://github.com/GarageGames/Torque3D/pull/2366

The C# framework project is generated using this project:
https://github.com/lukaspj/T3DSharp
bsisko
Posts: 64
Joined: Mon Jun 19, 2017 7:28 pm
by bsisko » Thu Aug 29, 2019 7:52 am
Besides using the C# language and .net support, what features are supported by this incarnation of T3D?
LukasPJ
Site Admin
Posts: 426
Joined: Tue Feb 03, 2015 7:25 pm
 
by LukasPJ » Thu Aug 29, 2019 9:17 am
This is not a particularly special version of T3D, the goal is to use c# on top of stock T3D.

Right now is using a special T3D version, but the changes have been PR'd
LukasPJ
Site Admin
Posts: 426
Joined: Tue Feb 03, 2015 7:25 pm
 
by LukasPJ » Wed Oct 09, 2019 1:06 am
New version of a C# project with pre-compiled binaries available here:
https://github.com/lukaspj/T3D.Net-BaseGame

Should be testable now.

Will do a write-up soon(ish)
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