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Pre-Alpha Release!

Posted: Mon Aug 01, 2016 5:28 pm
by practicing01
https://practicing01.itch.io/dots-net-crits

Any volunteers for testing, content ideas, fixing bugs, etc would be greatly appreciated.

Source: https://github.com/practicing01/T3D_GameModes

Main character model: http://opengameart.org/content/quechan

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Re: Pre-Alpha Release!

Posted: Tue Aug 02, 2016 12:58 am
by Steve_Yorkshire
(屮゜Д゜)屮
The kawaii ... it burns!
;)

Re: Pre-Alpha Release!

Posted: Mon Sep 05, 2016 8:55 pm
by deathbravo
where is banana?

Re: Pre-Alpha Release!

Posted: Tue Sep 06, 2016 12:41 am
by Jason Campbell
I like the fun look and having gone Linux-only, love that it is for Linux. Will check this out.

Re: Pre-Alpha Release!

Posted: Tue Sep 06, 2016 2:48 am
by practicing01
I'm working on more levels and fixes. As soon as I can make a multiplayer video, I'm going to release the updates. Any ideas for content will be greatly appreciated!

Re: Pre-Alpha Release!

Posted: Sun Sep 25, 2016 7:05 am
by practicing01
Pushed the new update. No video yet as I can't find a player-tester.

Mini dungeon crawler level:
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Re: Pre-Alpha Release!

Posted: Wed Sep 28, 2016 6:06 am
by Johxz
lets test you game! and make the video :D

Re: Pre-Alpha Release!

Posted: Fri Sep 30, 2016 6:26 am
by practicing01
Thanks for testing! Any bug reports are greatly appreciated, as well as gameplay videos.

Re: Pre-Alpha Release!

Posted: Tue Oct 11, 2016 3:42 pm
by Johxz
hey @
User avatar
practicing01
I have found two bugs.... the "esc" key menu is not persistent, if I reset my preferences, I lost that menu, the other bug is when I try to resize that menu. BTW man have you release a new update?

Re: Pre-Alpha Release!

Posted: Tue Oct 11, 2016 5:06 pm
by practicing01
Thanks for the info! I'll try to track down the esc key problem.