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Re: Goals of uebergame?

Posted: Mon Jun 25, 2018 12:30 pm
by Code_Man

My current short term priority is "realistic" weapons handling, deployable and fixed heavy weapons emplacements and some light vehicles.
In terms of game mechanics i want to come up with a gamemode that is a little more strategic first and then i see what ideas i come up with as i go along.

If you say assets and maps are sufficent i take your word for it, i can always make those later on if need be.