Mac OSX support

This forum is for tracking and working on active issues that need to be resolved, as well as testing Pull Requests that are waiting to be integrated into Torque 3D.
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Joined: Tue Feb 03, 2015 9:49 pm
by JeffR » Thu Sep 29, 2016 7:44 pm
Initial setup for Mac OSX support.

Pull Request:

Compiles, runs, plays. We've noted performance is lower than other platforms, so if you guys can provide additional metrics on differing hardware, we can try and narrow down where the major bottlenecks are. Most of the mac devices just don't have that good of hardware or drivers for OpenGL, but there are no doubt some bottlenecks that can be found and fixed all the same.
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