Moderator: TheDushan

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Posts: 90
Joined: Mon Jun 19, 2017 7:28 pm
  by bsisko » Sun Jul 09, 2017 3:12 am
What is Omni?
What does it do?
Posts: 444
Joined: Sat Feb 07, 2015 11:37 pm
by Johxz » Sun Jul 09, 2017 6:04 am
Posts: 1652
Joined: Sun Feb 08, 2015 1:51 am
by Duion » Sun Jul 09, 2017 11:32 am
One of many dead projects. Originally it was made by Winterleaf Entertainment, then probably TheDushan wanted to continue it and left it.
Posts: 957
Joined: Tue Feb 03, 2015 9:49 pm
by JeffR » Tue Jul 11, 2017 6:57 am
As stated, it was originally a project by Winterleaf, but they stopped development. It was temporarily picked back up, but has since not recieved further attention.

If you're interested in C# for T3D, Lukas' project is much more complete(largely only minor things left on the todo list, it has pretty much full core functionality as far as I know) so you could grab his stuff and utilize that.
Site Admin
Posts: 452
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by LukasPJ » Tue Jul 11, 2017 3:15 pm
Except for the fact that I haven't figured out how to make it work with newer versions of T3D :P

I will probably look at it again after I'm done with terrain blending stuff.
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