after some time in the never ending sea of real life changes and engine changes am back with T3D again and again and this time for good.
It was not a hard choice to move back, T3D makes me at least feel the dirt between my teeth when working with it, it makes pain a pleasure if you know what i mean now anyways
yes i could go on and do my thing without GMK but its what i would need or at least i imagine building my project with it and am sure there are other ppl who would benefit of a updated GMK for T3D 3.10/4.0
and am sure there is someone out there who is willing to earn some easy money. After all GMK has been ported by others to 3.5/2.0 and so on, even i ported it a couple of times (i say even i cuz am not really a code person, i can code a bit, compile and make things brake and i guess sometimes even fix them but i cant fix GMK).
Now If you are willing/interested
How Much to expect?!
50$ + 100$
Payment will be made via paypal:
There will be 2 payments, one initial payment 50$ to get you started
and a final payment 100$ when the job is done.
1 month max.
Lets be honest there is no reason to stall, either just do it or dont and 1 month is more then enough time.
The Party i choose will be informed via pm on this forum.
https://github.com/logicking/GMK GMK Original Source Code by logicking
https://github.com/John3/T3D_GMK_BULLET updated GMK for T3D 2.0 by by Johxz
https://github.com/RoundedIcon/T3D-MIT-GMK-Port updated GMK for T3D 3.5 by RoundedIcon
Now if you want to help and earn some money in the process, reply to this thread and include some sample work in your reply.
If you should accept, the ground rules are as follows
- the updated GMK Port needs to be on GitHub public!
the License has to stay MIT!
the Port has to be fully functional
it has to be made with a forked Version of the current T3D 3.10/4.0 Developement Head!
Thx for taking the time to read/ taking interest in this. I wish you all nice holidays and hope to see some interest here, thank you.
Who knows what the new year brings and it might even end up in you and me working together on something, so dont be shy.