Re: update/better documentation (Paid)
Posted: Tue Jan 05, 2016 3:16 pm
Why is the AFX MIT demo not added to the tutorials? In a sense it is a fine example of a special effect/magic system. It is a shame it is not on the list under tutorials.
The forums for the Torque 3D game engine
Want me to put them up? I mean, at least I'll tell you when I decide to shut down. If you like the idea contact me and we'll work out how to get the files where they need to be. Of course, you'd then have to go back and update the links in all of those posts....Some of the old free upload/hosts seem to have bugged/deleted some of my old pics - which is annoying but hey, get what you pay for. :/But I have noticed that some of the pictures has blanked out in his tutorials/resources
As a noob starting with T3d about a month ago I agree. I have done some of the tutorials and some of them don't work. Perhaps they are for an earlier version. I have downloaded all the doc I can find and things such as the state have very little explaining how it works. And yes as a C programmer I do know how state machines work.
As you might have seen in my other posts I have been trying to mount a turret on a vehicle but with little success. There is not much info how to do this and no examples. As much as I appreciate the tutorials people have done, I find most of them to be the stuff that is well documented. The stuff like mounting a turret is not documented and there are no tutorials.
I do have time and am tempted to offer my services depending on exactly what is expected
I am not using 3.8 my project was ported to a 3.51 some time ago and I have not taken it to any newer version as it is right now.I created the nodes in the model as per the documentation.
I managed to mount it and it all aligns but it just ignores the setTurretEulerRotation command. Even when typed in from console. Also if you use a get command it shows things have changed but not what you set.
Does it work for you in the standard 3.8 T3D?
It is one thing if you want to do something different and it is undocumented and perhaps was never intended that an engine can do something.. then you expect to struggle.
But this is something that the engine supposedly can do but there is little / no documentation on the how. So once you have created your turret, mounted it to a vehicle then how to you control it?
So as the OP said ... we need better docs