Yeah something like that is what I was thinking. But more cool (hope so ).
EDIT: I drew a quick concept.
Looks really good. Can't wait to see it in torque 3d.
I am not working on that. But from what i've seen the art tutorial are kind of missing. We have some really nice tutorials on how to create some basics levels and game prototypes, but no art tutorials.Is it this you are doing?You could start by creating some art tutorials for torque3d. In this tutorials you could update some of the default models from the engine and show the workflow that you used.
sadly it seems so.Don't use the original skeleton, or the built-in animations, it's completely buggy. Take some time to build your own. Much less headaches.