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Re: Global Illumination

Posted: Mon Sep 07, 2015 3:42 am
by andrewmac
Oh yeah, sorry, GI is off in that pic. I was just testing shadows. Was probably a dumb idea to post that in the GI thread :oops:

Re: Global Illumination

Posted: Mon Sep 07, 2015 8:35 am
by JeffR
I think this andrew guy needs to be banned because he keeps going off-topic ;)

Re: Global Illumination

Posted: Mon Sep 07, 2015 9:16 am
by Chelaru
I think this andrew guy needs to be banned because he keeps going off-topic ;)
Nee. He is a good guy.

We all make mistakes.

@ andrewmac could you please add some new pictures. You could make a comparison side by side (quality and fps).

Re: Global Illumination

Posted: Tue Sep 08, 2015 4:14 pm
by andrewmac
@
User avatar
JeffR
: That guy should have been banned long ago.

@
User avatar
Chelaru
: Comparison shots of shadows? Naw, it's too far gone at this point. I've cleaned up the code, removed all the old methods and pushed it. I'm pretty happy with the results for now so I'm moving onto bigger and better things. Will hopefully have more GI shots soon though. Like I mentioned in a previous post I just went off track to improve shadows and antialiasing because their lack of quality was distracting in the GI shots.

Re: Global Illumination

Posted: Tue Sep 08, 2015 7:39 pm
by Chelaru
@ andrewmac i meant that you could use the old photo from this thread. i was just curios. But if it is to much for you, i trust you did a wonderful job :D