So i need help

Friendly conversations, and everything that doesn't fit into the other forums.
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Jason Campbell
Posts: 271
Joined: Fri Feb 13, 2015 2:51 am
by Jason Campbell » Wed May 30, 2018 5:03 am
Since UAISK has been released MIT

Why not practice by making levels with enemies. Try to make the levels small enough that you complete them.

Use the content from the gitHub to help complete the levels, maybe add those Zombies. Steve Yorkshire recently made them compatible with Blender.

Just use triggers to make each level completable.

I should most likely take my own advice. I get one step forward, three steps back.
Posts: 1051
Joined: Sun Feb 08, 2015 1:51 am
by Duion » Wed May 30, 2018 10:15 am
You could make some content for Uebergame:

It also already has lots of textures and assets you can chose from and when the level is playable I will release it with the next version.
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