Just wanted to point something out on the web: https://www.youtube.com/watch?v=qJEWOTZnFeg
I know, I have always pushed the 'Blender' open source model and I originally left T3D because my feelings concerning the Blender Open Source Model fell flat. I just want to post this because its a validation of my thoughts for T3D. Blender is about to release it's 2.8 version (a major milestone) and if you look back, it's (at it's core) a 30 year old software system. 30 freakin years. Amazing. They managed to keep the development alive by creating situations (in this case 'short films') then once they solved the problems encountered they release the 'fixes' to eliminate or ease those issues. I can see this philosophy still working now in T3D. It's not the BEST, most up-to-date real-time render engine but, it has potential. I think we can all agree on that. So, add your thoughts and comments. Nothing is 'out of bounds' here. This is posted in order to expose thoughts and issues I may have not thought of. What do you think? Should the community do a 'live' project and work any issues out and publish them as an update? Thoughts, concerns and general comments welcome. It's been a long time since this site was updated... Garage Games is basically dead, anyone out there still see the potential here?