
Im using T3D 3.9 , custom model and custom armature . <-if it matters at all , actually its the CMU Hahne conversion Armature (.BVH) , with just a bit of tweaking to match a make human mesh and be a little more easily manipulated in blender 2.76 .
edit ; I didn't mention that i didn't have a prone_forward animation loaded , just a prone root but , after adding a prone forward animation there is still no free look .
So I guess my question is , basically , is free-look supposed to work or is it not available for the prone sequence ?