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Problem with " head " animation sequence -SOLVED-

Posted: Fri Jul 27, 2018 5:17 am
by fLUnKnhaXYU
Hi, I'm having a problem with the "head" sequence for my model . The animation is made with Blender 2.76 . As suggested in the ReadTheDocs manual , its 9 frames however , I only inserted bone rotation and location for frames 1 , 5 and 9 . 1 is up 9 is down plus i sorta centered it with 5 . The problem I'm seeing in the game is on the last frame of the sequence as it appears to be a repeat of the first frame . In the shape editor it shows that the last frame is the same as the first and doesn't let me reset the out frame .
This is not the stock model or armature . Its a human character . Other sequences are working well . They are separate animations that Ive placed in the anim folder . The base shape with the mesh has no animations . My T3D version is 3.9 .
Thank you for your time .

Re: Problem with " head " animation sequence

Posted: Sun Jul 29, 2018 11:50 pm
by Steve_Yorkshire
If it's repeating make sure that you do NOT have "looping" box ticked.

Re: Problem with " head " animation sequence

Posted: Mon Jul 30, 2018 4:28 am
by fLUnKnhaXYU
now just how n the heck did you know that ? Thanks Steve , You're brilliant .

Re: Problem with " head " animation sequence -SOLVED-

Posted: Mon Jul 30, 2018 12:03 pm
by Duion
Wasn't that written in the manual?

Re: Problem with " head " animation sequence -SOLVED-

Posted: Tue Jul 31, 2018 3:51 am
by fLUnKnhaXYU
"Look Vertical head movement blend animation, start frame is fully up and end frame is fully down. Usually imple-
mented as a 9 frame animation that only affects the neck and head nodes."
All I can say is that is doesn't say that it is a loop . But really , HOW could I have not thought of trying that possibly very time saving solution , hmmm?

Re: Problem with " head " animation sequence -SOLVED-

Posted: Tue Jul 31, 2018 11:02 am
by Duion
Can you look 360 degrees vertically? Normally it is something around 180 degrees and then stops, looping that animation would mean rotating the head 360 degrees vertically.

Re: Problem with " head " animation sequence -SOLVED-

Posted: Thu Aug 02, 2018 2:51 am
by fLUnKnhaXYU
excellent explanation , Duion , truly , had I noticed , I should have tried it just to see , but you've enhanced my understanding just a bit . I say as I now ponder the 360 degree vertical/horizontal "LOOP" .