and a normal and specular map , for now . The human characters are made using with MakeHuman v 1.1.1 and use the BVH
armature for motion cature animations , such as CMU Hahne Conversion , then exported to DAE with Blender 2.79 . Normal
maps and the like are made with GIMP 2.8 and the InsaneBump plug-in . I thought that maybe someone would get a kick out
of it for some reason .

