### Torque 3D 3.8 Released

#### Re: Torque 3D 3.8 Released

triggerfish
Posts: 24
Joined: Fri Jun 26, 2015 12:11 am
Thanks for the release! However, I cannot seem to get the program to load. I downloaded the Linux binary. When I try to open the executable file in the full template (is that what I'm supposed to be doing?) I get the following error in terminal: greg@greg-GA-78LMT-USB3 ~/t3d-3.8/Templates/Full/game $./Torque3D ./Torque3D: error while loading shared libraries: libSDL2-2.0.so.1: cannot open shared object file: No such file or directory Thanks! #### Re: Torque 3D 3.8 Released RichardM Posts: 32 Joined: Tue Feb 10, 2015 10:23 pm Great job guys! #### Re: Torque 3D 3.8 Released BlackVelvet Posts: 1 Joined: Sat Oct 10, 2015 4:26 pm Thanks for the release! However, I cannot seem to get the program to load. I downloaded the Linux binary. When I try to open the executable file in the full template (is that what I'm supposed to be doing?) I get the following error in terminal: greg@greg-GA-78LMT-USB3 ~/t3d-3.8/Templates/Full/game$ ./Torque3D
./Torque3D: error while loading shared libraries: libSDL2-2.0.so.1: cannot open shared object file: No such file or directory

Thanks!

Hi triggerfish,

the error means that Torque couldn't find libSDL2-2.0.so.1, depending on your Linux distribution the file could have a slightly different name. Stupid question first, have you installed libSDL? If yes, you can just create a symbolic link and the problem is gone.

1. Find where your libSDL-files are located (for example in Ubuntu: /usr/lib/x86_64-linux-gnu/)
2. than run the following command as superuser to create a symbolic link to your libSDL-file:
sudo ln libSDL2-2.0.so.0 libSDL2-2.0.so.1

I hope this helps.

#### Re: Torque 3D 3.8 Released

JeffR
Steering Committee
Posts: 813
Joined: Tue Feb 03, 2015 9:49 pm

Well, SDL was compiled dynamically for the binary, and the so files are in the directory with the application file.

Wondering if there some kind of path issue...

#### Re: Torque 3D 3.8 Released

triggerfish
Posts: 24
Joined: Fri Jun 26, 2015 12:11 am
I compiled myself. I get this error when trying to open the executable: greg@greg-GA-78LMT-USB3 ~/t3d-3.8/MyProjects/3.8/game \$ ./3.8

Thanks for the responses! What should I do now?

#### Re: Torque 3D 3.8 Released

JeffR
Steering Committee
Posts: 813
Joined: Tue Feb 03, 2015 9:49 pm

@
triggerfish

How'd you make the project files? CMake?
And what'd you use to compile it?

#### Re: Torque 3D 3.8 Released

triggerfish
Posts: 24
Joined: Fri Jun 26, 2015 12:11 am
I used CMake, and Code::Blocks, following a tutorial posted by Azaezel https://www.youtube.com/watch?v=ISbuSTgTQKI I have LinuxMint 17. I was able to get the development branch from GitHub. I compiled, and was able to run that without problems.

Thanks!

#### Re: Torque 3D 3.8 Released

triggerfish
Posts: 24
Joined: Fri Jun 26, 2015 12:11 am
@triggerfish

How'd you make the project files? CMake?
And what'd you use to compile it?

Hi Jeff, Have you had a chance to take a look at my issue? What should I try? Thank you.

#### Re: Torque 3D 3.8 Released

JeffR
Steering Committee
Posts: 813
Joined: Tue Feb 03, 2015 9:49 pm

Well, you said manually compiling it all yourself ran without problems right? So the only issue was the precompiled?

May just be a compatibility issue between distros. I compiled the precompiled one on Ubuntu.

#### Re: Torque 3D 3.8 Released

Krakean
Posts: 1
Joined: Sat Oct 24, 2015 5:48 pm
Hello.
Where I can find release notes for v3.8?

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