Hello Torque community!
I´m very new to Torque so I was just wondering how one can speed up the animations. For example let´s say that I have a running animation that´s 30 frames long. Torque is going to play it in 24fps if I´m not mistaking, but that looks incredibly slow ingame. So yeah how can I go about to speed the animation up. Thank you so much in advance
I'm not quite sure that's correct. I always export at 30fps (want to do 60 for final if possible for smooth animation). My time synchs in game with same frame count...
at least I think it is?!
Duion, has anyone figured a conversion method to change the player class speed entries into real world measurements? Its input matches nothing, so its trial and error to match (at default scale).