ive been going round in circles for a few weeks now trying to figure out the best way to host my project FreeRPG and i have a few questions regarding the issue, first a little info about what im wanting to achieve, i want to create an RPG that people can play and then either simply "mod" it or use it as a base for their own RPG creation, this is how i have things set up right now
i have included the whole engine with my project (excluding buildfiles and a few other things) so if anyone wants to help they can just build from my latest commit, is that the right way to do it ?
would i be any better hosting the engine and then creating and updating a template from my project instead of including the project in the repo ? this way they can use the game/template to get any source modifications for their own project and torque can remain unchanged from upstream (i think, correct me if im wrong) and then when i have a "release" i could have a seperate repo just for the released version of the game
also, whoever mentioned Sourcetree in IRC i cant thank you enough, makes git a lot easier to use, someone also mentioned submodules but i confused myself when i was trying to figure it all out, is that a better option than the others above ?
does any of that make sense ? am i going in the wrong direction ? can anyone offer any help/advice ?