How transfer project from 3.5 to 3.10.1

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Bishop
Posts: 74
Joined: Wed Dec 09, 2015 2:30 am
by Bishop » Sat Mar 16, 2019 5:01 pm
Hi, I have project in the beginning of the development and I would like to transfer/copy the project to newest stable but I do not know how....copy folders?...but what and where or there is any way?
Thanks Bishop
PS. I think Torque needs some project manager?....that would be great for this.
Duion
Posts: 1370
Joined: Sun Feb 08, 2015 1:51 am
 
by Duion » Sun Mar 17, 2019 7:17 pm
Thats not so easily done.
What I do is I compare the new template from the new version with WinMerge with the old template from the old version, that way I can see what is changed.
In case you don't have much modifications, you can also merge the new template directly with your game.
Jason Campbell
Posts: 331
Joined: Fri Feb 13, 2015 2:51 am
 
by Jason Campbell » Sun Mar 17, 2019 10:29 pm
Is this a project with engine changes? That can get pretty tricky. I would start with WinMerge.
http://winmerge.org/?lang=en
Maybe compare it to a stock 3.5 project to get a list of all the customized changes because you don't want to copy over stock changes from 3.5 to 3.10. Armed with this knowledge, copy just those files into a stock 3.10.1 project. I had great luck with another compare tool called Meld which worked better for actual text changes in the .cs files.
http://meldmerge.org

I can try to help more, if you need it.
Bishop
Posts: 74
Joined: Wed Dec 09, 2015 2:30 am
by Bishop » Mon Mar 18, 2019 12:02 am
Thanks guys....no changes to the engine....i'll try to your advices
but project is much in the beginning...no gameplay yet...just terrain + some buildings....so I just need the terrain and the buildings...so it'll be easy ,I think.
Jason Campbell
Posts: 331
Joined: Fri Feb 13, 2015 2:51 am
 
by Jason Campbell » Mon Mar 18, 2019 12:49 am
Oh, well yes, that is pretty straight-forward. Just copy the stuff from your level(.mis,.ter) and and art/shapes folders.
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