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Latest dev with ubiq's 3daak integrated

Posted: Fri Feb 22, 2019 8:04 pm
by andi_s
Hi all,
does anybody have the 3daak integrated into the latest dev and would be willing to share it?

Re: Latest dev with ubiq's 3daak integrated

Posted: Mon Feb 25, 2019 9:46 pm
by JeffR
I started a build on this and ran into a couple rough spots with the merge that was messing with the resulting behavior. I'll take another look at it tomorrow and hopefully get that ironed out so I can get a build punted up into a branch for you.

Re: Latest dev with ubiq's 3daak integrated

Posted: Tue Feb 26, 2019 1:59 am
by suncaller
I got it working with devhead shortly before AFX was integrated, but scrapped that for manually importing certain parts (the camera math for my overhead follow cam). I'm not sure I'd recommend anyone use it straight out if they have any desire to upgrade to 4.0. But I look forward to seeing your own efforts, Jeff. Maybe I just did it wrong, heh.

Re: Latest dev with ubiq's 3daak integrated

Posted: Tue Feb 26, 2019 4:25 am
by LoLJester
Has the adventure kit been open sourced?

Re: Latest dev with ubiq's 3daak integrated

Posted: Tue Feb 26, 2019 10:52 am
by Bloodknight
no, we are going to illegally port the proprietary code into the main repo to make FOSS babies genetically superior!

Re: Latest dev with ubiq's 3daak integrated

Posted: Tue Feb 26, 2019 5:25 pm
by andi_s
Thanks Jeff! Mainly the player Code ist difficult for me. Was thinking if i should try to just add a separate player, Like 3daak player instead if mergong the two, but could not yet try.

Re: Latest dev with ubiq's 3daak integrated

Posted: Wed Feb 27, 2019 4:44 am
by JeffR
There's a few bits I'm not 100% happy with port-wise i'll probably review when we look at component-ifying the sweet bits over, but it works as of my testing this afternoon.

Lemme know if it gives you any problems.

https://github.com/Areloch/Torque3D/tree/Devhead3dAAK

Re: Latest dev with ubiq's 3daak integrated

Posted: Wed Feb 27, 2019 6:11 pm
by andi_s
Thanks a Lot Jeff!! Will try it tonight 😁

Re: Latest dev with ubiq's 3daak integrated

Posted: Tue Mar 05, 2019 5:09 am
by LoLJester
That's quite the disrespectful answer Bloodknight. You should not represent this engine in any way or form with this kind of attitude.

Re: Latest dev with ubiq's 3daak integrated

Posted: Tue Mar 05, 2019 6:21 am
by Bloodknight
That's quite the disrespectful answer Bloodknight. You should not represent this engine in any way or form with this kind of attitude.
It's humour. I represent nobody but me. Thank you for your unwarranted personal attack. Have a nice day!