Has anyone designed ?

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by Duion » Sun Jun 17, 2018 9:56 pm
What would be the use of that? Are you trying to build a pseudo 2D game with like a top down view, but 3D graphics? If that is the case, you can just leave everything 3D and just lock the camera.
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by Jozor » Mon Jun 18, 2018 11:42 pm
Torque2d supports doing this as you can have 3d models and animations in it.
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by JeffR » Tue Jun 19, 2018 5:10 pm
Also, you could just do a simple bounds or capsule collision on a 3d object in T3D. Anything moving around would collide with that and be blocked as well.
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