Has anyone designed ?

There are no stupid questions, just stupid answers.
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Duion
Posts: 1082
Joined: Sun Feb 08, 2015 1:51 am
 
by Duion » Sun Jun 17, 2018 9:56 pm
What would be the use of that? Are you trying to build a pseudo 2D game with like a top down view, but 3D graphics? If that is the case, you can just leave everything 3D and just lock the camera.
Jozor
Posts: 2
Joined: Thu Sep 14, 2017 2:24 pm
by Jozor » Mon Jun 18, 2018 11:42 pm
Torque2d supports doing this as you can have 3d models and animations in it.
JeffR
Steering Committee
Steering Committee
Posts: 854
Joined: Tue Feb 03, 2015 9:49 pm
 
by JeffR » Tue Jun 19, 2018 5:10 pm
Also, you could just do a simple bounds or capsule collision on a 3d object in T3D. Anything moving around would collide with that and be blocked as well.
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