I would like to apply a material to specific instances of meshes in the game trough torquescript, but i dont know how to do this.
Its fine if it applies to the whole model instead of just a specific material in a collada node.
I also noticed that i seem to have to prepend the model name to a material when using collada models, this is a problem for me too since i reuse many materials for different models.
I only use collada for now, though if have to i could convert them to dts.
How could i go about this?