I dont know how much this adds https://github.com/yourarcade/T3D.Wheel ... leResource
But @ Jason Campbell seems to have the best approach, the steering angle is for the front wheels to turn, but you could use that same data to apply to your steering wheel itself either via animation or literally rotating the object on its mounted axis. Add a scale if needed (which you might) and you are done
Hey, cool, that's my jeep in that screenshot.
I really thought that the optional steering option was for a steering wheel. That being said, it should still be able to trigger an animation of your choosing. I haven't had any time to attempt another try.