Torque 3.10 (linux binary) crashes

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Manka
Posts: 3
Joined: Mon Nov 23, 2020 7:20 pm
  by Manka » Mon Nov 23, 2020 7:24 pm
Hi! I'm really new to Linux and I want to use the Torque3d Engine. I stayed away from compiling it and just downloaded the binary. I downloaded the 3.10 version and tried to run the world editor with the desert map but I always get the gfxGLShader.cpp fatal error and it crashes. I tried different versions but I get the same error. If anyone runs torque3d on linux if you ever got this error how did you fix it or how do you run torque3d? I read the wiki but I can't find any fixes or mentions of this.
Manka
Posts: 3
Joined: Mon Nov 23, 2020 7:20 pm
by Manka » Mon Nov 23, 2020 7:33 pm
I run manjaro linux. I'm wondering if there some things I have to install before I can run torque?
Manka
Posts: 3
Joined: Mon Nov 23, 2020 7:20 pm
by Manka » Mon Nov 23, 2020 8:07 pm
I fixed it. I simply went into options and auto detected best settings. Really dumb and newb question and I'm glad I fixed it! Can't wait to dive into torque, seems really promising!
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