Can I do this with Torque??

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Why | B born
Posts: 1
Joined: Mon Jul 20, 2020 7:39 am
  by Why | B born » Mon Jul 20, 2020 7:43 am
I have some old files from a editing server for a game I used to play back in the day. The files are from 2006 and there's alot of .dso files and they made the game with torque gaming engine. How would I go on opening these if it's possible??
Duion
Posts: 1622
Joined: Sun Feb 08, 2015 1:51 am
 
by Duion » Mon Jul 20, 2020 9:20 am
Those files are not supposed to be opened, that is why the scripts are compiled into this format, so even if you manage to decode them, it will still likely be illegal.
Jason Campbell
Posts: 360
Joined: Fri Feb 13, 2015 2:51 am
 
by Jason Campbell » Tue Jul 28, 2020 10:16 pm
You might be able to see some of the script using Untorque but was made for 3.5.1. I've used it just to try to see what was going on in a demo.

https://github.com/figment/Untorque/releases/latest
Bloodknight
Posts: 304
Joined: Tue Feb 03, 2015 8:58 pm
by Bloodknight » Wed Jul 29, 2020 12:43 pm
if the game is from 2006 it will be TGE and not T3D, chances are you need different options
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