when they should be use?
I want to play an attack animation, playThread seems to work, but only for "attack1", for some reason the "attack2" don't play. In the shape editor I can play any animations.
This don't work.
bob.setActionThread( "attack1", true, true);
bob.setActionThread( attack, 1);
Can anyone how would be use this two? and example of how can use it?