turret heading/pitch rate

Scripting questions, discussions, etc
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Joined: Wed Nov 15, 2017 8:19 am
  by fLUnKnhaXYU » Wed Jul 15, 2020 1:25 am
hello ,
Now I have an issue with the turretShapeData heading and pitch rate while the turretShape is the control object . Any setting other than instantaneous (-1) produces an un-smooth interpolation . It will start slowly then snap to the next position . It does the same whether with an aiturret shape or a turret shape as control object . I've messed around with keyboardTurnSpeed but i don't imagine that that would be correct solution it didnt help anyway . Any idea or suggestion ? thank you
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