I noticed that there is a system for audioAmbiences inside Torque/the default template.
For example here:
https://github.com/GarageGames/Torque3D ... biences.cs
And here are a lot of presets for difference audio environments:
https://github.com/GarageGames/Torque3D ... onments.cs
Problem with that is just that it does not work, someone said, it is intended to be used with Fmod only.
I do not plan on integrating proprietary third party software to make it work.
My question is now, can I safely delete it, or may there be a time where I will need it again?