Am attempting to build 3.9 in Ubuntu 14.04, the only real hiccup I had was the CMake version but I installed a PPA for that and seemed to be on my way. However, on completion I had what appeared to be a very large executable file (182 M). Figuring that was weird but could be normal if we're including static libraries instead of dlls or something, I of course tried to run it, but got a "command not found" result. Also noticed that no matter how hard I chmod it, I can't give it any permissions.
Does this sound like I have a corrupt executable file? Would be interested in hearing at least the size of anybody's working executable (I didn't change anything in CMake except to set the project name, so I guess this is probably a debug build, will have to look that up.)
The only clue I saw that anything might be wrong was a failed link to libSDL.so, but I think that was in the build install phase, and the .so appears to be in my game directory. Hmm.
Any advice and/or hand holding would be welcome.