The game starts with the dummy in stage 1, but if I call the Fire button, the dummy will go to stage 2 and then shoot the shooter (When you shoot or shoot, you will go back to stage 1). And I open the Iron Singht button or doll will go to stage 2 and will be waiting for the firing command (although I am still pressing the aim button).
[youtube]https://www.youtube.com/watch?v=5Q65ISL ... e=youtu.be
In GTA5 you don't have to look at how the camera is positioned, but rather an animation. See what the doll starts with empty hands (not in inventory slot 1) ...
When you have a weapon it is not in stage 1 (previous drawing), but when you shoot or you aim it goes to stage 2.
Another nice thing is that when you ride a vehicle you can also change the "hands on vehicle" stage to the "gun aimed and ready to shoot" stage. Try to imagine that we are in the Old West,
where there are no vehicles are horses and cars ... Now imagine that I am sailing a horse; there will come an opportunity that I tried to shoot at the enemy (I'm still on the horse, galloping ...),
I'd draw a gun and shoot the bad guy.
In short, this is a very important step ... My game will be a time when vehicles are cars and horses. If you put this in view, when I put the same system in a vehicle it will be much easier.