Rendering

Materials, textures, lighting, postfx
89 topics Page 2 of 4

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Occulus Rift DK2 [ALSO: OpenVR]
Last post by JeffR « Thu Sep 29, 2016 5:32 am
Replies: 88
88
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3.9 ambient scale and brightness
Last post by Duion « Thu Sep 01, 2016 11:49 am
Replies: 16
16
5240
Scatter Sky Color Banding
Last post by MilkywayM16 « Tue Aug 16, 2016 7:26 am
Replies: 3
3
2462
3.8 vs 3.9 performance tests
Last post by Nils « Sat Aug 13, 2016 3:02 pm
Replies: 2
2
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0
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PBR: Principles, Practice, and Prepwork
Last post by andrewmac « Thu Jul 28, 2016 9:24 pm
Replies: 164
164
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Offline Light Propagation Volumes
Last post by Chelaru « Fri Jul 22, 2016 8:17 am
Replies: 67
67
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Terrain edge seams.
Last post by LoLJester « Sat Jul 16, 2016 12:58 am
Replies: 9
9
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Dirext X Status
Last post by JeffR « Wed Jul 06, 2016 4:16 pm
Replies: 6
6
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Lightmapping in Torque3D
Last post by JeffR « Mon Jun 06, 2016 5:35 pm
Replies: 11
11
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Advanced terrain texture blending
Last post by LukasPJ « Tue May 24, 2016 6:53 pm
Replies: 1
1
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Torque's communication with pureLIGHT
Last post by saindd « Mon May 23, 2016 4:03 pm
Replies: 5
5
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Hair problems
Last post by Janders « Sun Mar 20, 2016 5:36 pm
Replies: 12
12
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Nvidia crash with 361.75 driver [fix inside]
Last post by doc « Sun Mar 13, 2016 10:14 am
Replies: 5
5
1585
Snowflakes are squares.
Last post by doc « Thu Feb 25, 2016 9:23 pm
Replies: 5
5
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Optimisation/Performance of T3D with many objects
Last post by Timmy « Wed Feb 10, 2016 1:57 am
Replies: 12
12
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Direct3D11 Testing
Last post by Dwarf King « Sun Jan 10, 2016 8:05 pm
Replies: 11
11
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change texture size/scale
Last post by Duion « Mon Dec 28, 2015 1:02 pm
Replies: 4
4
1155
the texture is not applied to the model
Last post by Johxz « Sun Dec 27, 2015 8:53 pm
Replies: 9
9
2148
Change orientation
Last post by saindd « Wed Dec 23, 2015 1:05 pm
Replies: 4
4
1166
FP images being rendered upside down?
Last post by shoiko « Wed Dec 23, 2015 1:02 pm
Replies: 10
10
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ambient sequence
Last post by rlranft « Fri Dec 18, 2015 12:00 am
Replies: 32
32
6622
Replacing FP animation/model
Last post by Duion « Sat Dec 12, 2015 3:14 am
Replies: 4
4
1632
Fog banding
0
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Ground transforms with COLLADA?
Last post by saindd « Thu Dec 10, 2015 12:42 pm
Replies: 3
3
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89 topics Page 2 of 4

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