Rendering

Materials, textures, lighting, postfx
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Forum maintenance 27th/28th of April
Last post by LukasPJ « Fri Apr 27, 2018 3:55 pm
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Cast shadows in basic lighting
Last post by JeffR « Thu Apr 05, 2018 8:35 am
Replies: 7
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The comprehensive PBR guide
Last post by JeffR « Tue Feb 27, 2018 3:49 pm
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Fading a texture on a model
Last post by Code_Man « Mon Feb 12, 2018 1:37 pm
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Deferred Decals
Last post by JeffR « Fri Jan 26, 2018 3:45 pm
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3d Home Design Exterior
Last post by LukasPJ « Sat Jan 20, 2018 2:19 pm
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Are all custom materials forward rendered?
Last post by JeffR « Sat Oct 07, 2017 4:58 pm
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Small issue with water foam
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Improving caustics postFX
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Terrain cells disappearing
Last post by Duion « Sat Jul 15, 2017 10:11 am
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Vertex displacement shader
Last post by Azaezel « Tue Jun 06, 2017 8:26 pm
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More accurate point-light shadow rendering?
Last post by JeffR « Mon May 22, 2017 3:48 pm
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Weird Point Light Shadow Glitch
Last post by marauder2k9 « Thu Apr 06, 2017 3:40 am
Replies: 13
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Light maps tutorial
Last post by Duion « Tue Mar 21, 2017 10:30 am
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GuiObjectView Busticated?
Last post by Steve_Yorkshire « Thu Feb 16, 2017 9:27 pm
Replies: 6
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Refraction/Distortion?
Last post by Duion « Tue Jan 31, 2017 3:12 am
Replies: 26
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CustomMaterial CastShadows Improvement
Last post by Steve_Yorkshire « Mon Jan 30, 2017 11:08 pm
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chromaticLens postFx?
Last post by Steve_Yorkshire « Tue Jan 24, 2017 8:43 pm
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MotionBlur PostFx
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[Solved]: weird PostFX and Ryder incompability
Last post by irei1as « Wed Dec 07, 2016 6:09 pm
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Shadow Caching status
Last post by Duion « Mon Nov 14, 2016 10:45 pm
Replies: 7
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Is there a templete to show and play a gif bitmap
Last post by Duion « Thu Nov 10, 2016 10:45 am
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Autodetect the graphics
Last post by Duion « Tue Oct 11, 2016 12:56 pm
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89 topics Page 1 of 4

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