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Friendly conversations, and everything that doesn't fit into the other forums.
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203 topics Page 7 of 9

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How do I make new GUI for Torque3d?
Last post by Nils « Wed Oct 28, 2015 4:22 am
Replies: 9
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Game Development
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No official Twitter channel?
Last post by Dwarf King « Thu Oct 08, 2015 1:43 pm
Replies: 6
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T3D in the future
Last post by Hutch « Thu Oct 08, 2015 5:32 am
Replies: 16
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Torque 3D can do it
Last post by marauder2k9 « Sat Oct 03, 2015 12:18 am
Replies: 10
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2869
am i violating any law?
Last post by angelc « Wed Sep 16, 2015 12:27 am
Replies: 2
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Torque3D game post mortem at PAX-DEV (Seattle)
Last post by rlranft « Thu Sep 10, 2015 12:02 am
Replies: 5
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Troque 3d small issue
Last post by chriscalef « Tue Aug 25, 2015 6:07 am
Replies: 7
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T3D 3.7 Class Reference
Last post by rlranft « Thu Jul 30, 2015 3:18 pm
Replies: 4
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OpenGL core profile
Last post by Timmy « Sat Jul 25, 2015 3:00 am
Replies: 1
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"Hack" - even the pros do it
Last post by marauder2k9 « Thu Jul 23, 2015 4:22 pm
Replies: 4
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Very useful course and its free :D
Last post by marauder2k9 « Thu Jul 23, 2015 4:21 pm
Replies: 2
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The profiling and optimisation mega-thread
Last post by GuyA « Thu Jul 09, 2015 3:12 pm
Replies: 2
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1234
Saturation,contrast, brightness shader
Last post by buckmaster « Wed Jul 08, 2015 3:22 pm
Replies: 16
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Advanced lighting shadow types
Last post by Azaezel « Sun Jun 28, 2015 9:51 pm
Replies: 1
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LOL Funny...
Last post by Steve_Yorkshire « Mon Jun 22, 2015 10:50 pm
Replies: 3
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Patreon for Steering Comitee?
Last post by Dwarf King « Sat Jun 20, 2015 2:08 am
Replies: 15
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USS Enterprise 64-Bit T3D Simulation
Last post by Jason Campbell « Fri May 29, 2015 1:35 pm
Replies: 3
3
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better Texture Resolution?!
Last post by Duion « Thu May 28, 2015 10:45 am
Replies: 2
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TAML for T3D
Last post by rlranft « Tue May 19, 2015 4:39 pm
Replies: 31
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Bjarne Stroustrup - The Essence of C++
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Torque 3D Game Development Cookbook!
Last post by saindd « Sat May 02, 2015 10:32 pm
Replies: 4
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Client-side animation issues
Last post by PaulWeston « Fri May 01, 2015 9:06 pm
Replies: 4
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