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Last development commit binary! 32bit & 64bit
Last post by Johxz « Sat Mar 03, 2018 6:41 am
Replies: 22
22
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Welcome to the forums! [README]
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4055
Building a Library of Images for Everyone
Last post by Eric Matyas « Sat Aug 18, 2018 9:19 pm
Replies: 64
64
10626
Sharing My Music and Sound FX - Over 1500 Tracks
Last post by Eric Matyas « Wed Aug 15, 2018 7:29 am
Replies: 95
95
22626
Torque 4.0
Last post by JeffR « Wed Aug 08, 2018 9:31 am
Replies: 6
6
229
Can I work with BaseGame?
Last post by Duion « Sun Jul 22, 2018 12:20 pm
Replies: 1
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169
I am discouraged
Last post by noemen « Sat Jul 21, 2018 7:07 pm
Replies: 8
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409
4096x4096 PixPerMeters 2 == 8192x8192 per 1?
Last post by noemen « Thu Jun 28, 2018 11:54 am
Replies: 2
2
190
Need help
Last post by Code_Man « Sat Jun 23, 2018 2:35 pm
Replies: 3
3
280
How to create quality ground with good performance?
Last post by noemen « Tue Jun 19, 2018 1:48 pm
Replies: 8
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356
Blending mode for terrain materials....
Last post by Mitovo « Sun Jun 17, 2018 8:04 pm
Replies: 93
93
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Is PhysX 3.4 really working in Torque 3D?
Last post by noemen « Thu Jun 14, 2018 11:33 pm
Replies: 4
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300
hi guy,i have a quesstion,please help me!
Last post by Duion « Tue Jun 05, 2018 12:04 pm
Replies: 2
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New Showcase Level
Last post by marauder2k9 « Fri May 25, 2018 7:07 pm
Replies: 36
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How is Gamemode Ideas ?
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Question: Can we have a creative subforum?
Last post by Duion « Sun May 20, 2018 7:40 pm
Replies: 1
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Forum maintenance 27th/28th of April
Last post by LukasPJ « Fri Apr 27, 2018 3:55 pm
Replies: 3
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875
Forum emails are working again
Last post by TRON « Sat Apr 21, 2018 4:58 pm
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THINK ABOUT THIS
Last post by Dwarf King « Fri Apr 20, 2018 11:14 am
Replies: 11
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Hello
Last post by gstewart « Fri Apr 20, 2018 7:57 am
Replies: 3
3
413
Forums updated and re-opened
Last post by Steve_Yorkshire « Wed Mar 28, 2018 5:56 pm
Replies: 3
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658
Editor performance issues
Last post by Mud-H « Sat Mar 10, 2018 3:01 am
Replies: 1
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Biggest Tease - Trench
Last post by HeadClot « Wed Feb 28, 2018 6:20 am
Replies: 6
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help
Last post by Jason Campbell « Tue Feb 27, 2018 1:17 am
Replies: 4
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Occlusion culling implementation ?
Last post by Duion « Fri Feb 23, 2018 6:45 pm
Replies: 1
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