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Level design, models, animations, physics, etc.
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osm2torque: OpenStreetMap in Torque3d
Last post by marauder2k9 « Sun Oct 14, 2018 10:41 am
Replies: 10
10
9814
no prone free-look
Last post by fLUnKnhaXYU « Sat Aug 18, 2018 3:59 am
Replies: 3
3
1077
6
862
Trying to add animations exported from Maya
Last post by JeffR « Mon Jun 18, 2018 3:48 pm
Replies: 4
4
1102
GG Zombies FBX Working In Blender
Last post by Steve_Yorkshire « Mon May 21, 2018 12:04 am
Replies: 9
9
1443
First person legs and body
Last post by marauder2k9 « Thu Feb 22, 2018 6:31 pm
Replies: 36
36
11859
Merging Mack and Fack
Last post by Jason Campbell « Fri Jan 26, 2018 2:06 am
Replies: 2
2
1175
Relicensing the Garagegames demo assets?
Last post by Duion « Sun Dec 17, 2017 7:40 pm
Replies: 3
3
1139
Broken Lighting on Milkshape Model When Exported as DTS
Last post by DShiznit « Fri Aug 11, 2017 3:06 am
Replies: 9
9
2431
Are hand made bounds necessary?
Last post by Duion « Tue Aug 01, 2017 10:08 pm
Replies: 6
6
1775
Are low poly collision meshes necessary?
Last post by JeffR « Mon Jul 24, 2017 3:46 pm
Replies: 1
1
849
physic Cloth of PhysX has been removed?
Last post by Timmy « Wed May 31, 2017 10:32 am
Replies: 4
4
2264
"bounds" should be rigged to character?
Last post by Azaezel « Sat Mar 18, 2017 4:08 am
Replies: 7
7
3580
Singleplayer level design workflow
Last post by JeffR « Sun Mar 05, 2017 10:43 am
Replies: 2
2
1464
Color selectors using different color values?
Last post by Azaezel « Tue Jan 17, 2017 7:08 pm
Replies: 1
1
1229
Visible Mesh collision "breaking" when scaling?
Last post by JeffR « Mon Jan 16, 2017 7:52 pm
Replies: 11
11
3673
Area Fog effect using particle emitter
Last post by Duion « Fri Jan 13, 2017 10:49 pm
Replies: 3
3
1695
Creating Modular Environments
Last post by Duion « Wed Jan 11, 2017 10:40 am
Replies: 11
11
3971
27
16146
setMeshMaterial making mesh invisible?
Last post by TorqueFan « Fri Sep 09, 2016 4:24 am
Replies: 6
6
2757
Positioning is all.. Weird?
Last post by Duion « Wed Aug 31, 2016 11:52 am
Replies: 4
4
2394
DAE Blender scaling issue?
Last post by Duion « Tue Aug 30, 2016 11:25 am
Replies: 3
3
2078
Milkshape 1.8.5 BETA 1 Crashes when I export DTS
Last post by Bloodknight « Sat Jul 02, 2016 12:56 am
Replies: 5
5
2931
Better Foliage
Last post by JeffR « Fri Mar 04, 2016 10:04 pm
Replies: 39
39
21382
Can't seem to properly import a DAE into Torque
Last post by Tiel « Thu Mar 03, 2016 6:50 am
Replies: 11
11
4704
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