Torque 3D

Forum

Topics
Posts
Beginner
There are no stupid questions, just stupid answers.
Topics: 286
286
2086
Rendering
Materials, textures, lighting, postfx
Topics: 104
104
973
C++
Expanding and utilizing the engine via C++.
Topics: 138
138
1121
TorqueScript
Scripting questions, discussions, etc
Topics: 105
105
635
Content
Level design, models, animations, physics, etc.
Topics: 39
39
370

Resources

Topics
Posts
Gameplay
Scripts and code that enhance the gameplay functionality of the engine.
Topics: 25
25
166
Visuals
Topics: 5
5
32
Assets
Graphical resources like models and images.
Topics: 54
54
177
Tools
3rd party tools like asset generators, editors.
Topics: 26
26
126
GUI
Scripts and codes that enhances or changes the GUI in the engine.
Topics: 14
14
89

Forum

Topics
Posts
Torque 3D Development
This forum is for tracking and working on active issues that need to be resolved, as well as testing Pull Requests that are waiting to be integrated into Torque 3D.
Topics: 13
13
159
Roadmap
Future of T3D, are we heading the right way, what's next and what's coming.
Moderator: Steering Committee
Topics: 6
6
31

Active topics

Replies
Views
Read This First
0
1387
Tutorial: How to compile the new version of Torque3D v3.9
Last post by Hodo33 « Mon Jun 11, 2018 2:34 am
Replies: 30
30
16942
Torque3D v3.9 Code Engine/Script Reference
Last post by Johxz « Wed Feb 08, 2017 9:08 pm
Replies: 2
2
7712
READ THIS
Last post by JeffR « Sat Dec 12, 2015 5:59 pm
Replies: 1
1
5557
CMake error
Last post by Duion « Thu Jan 24, 2019 9:51 am
Replies: 2
2
21
Engine Crash
Last post by Jason Campbell « Thu Jan 24, 2019 4:30 am
Replies: 10
10
303
Building 3.10.1 with VS2010
Last post by Bloodknight « Wed Jan 16, 2019 1:27 am
Replies: 2
2
134
Blender to Torque Update
Last post by Duion « Tue Jan 15, 2019 7:56 pm
Replies: 1
1
169
Decal on vehicle
Last post by Duion « Wed Jan 09, 2019 10:42 am
Replies: 6
6
648
terrain_Mat 3.9 vs 3.10 ?
Last post by Duion « Mon Jan 07, 2019 9:57 am
Replies: 9
9
666
can you to re-use forest file ? -SOLVED-
Last post by Duion « Sat Jan 05, 2019 10:51 am
Replies: 6
6
358
Bitmap in hfl files
0
211
terrain tile materials files structure questuion
Last post by fLUnKnhaXYU « Tue Jan 01, 2019 4:38 am
Replies: 2
2
150
looking for a Gideon
Last post by fLUnKnhaXYU « Tue Jan 01, 2019 2:27 am
Replies: 2
2
324
render on top of precipitation
Last post by fLUnKnhaXYU « Mon Dec 31, 2018 9:10 pm
Replies: 4
4
222
Calculating a Peek value for aiPlayer
Last post by Hodo33 « Mon Dec 31, 2018 3:11 pm
Replies: 19
19
1404
PostFx issue
Last post by Hodo33 « Mon Dec 31, 2018 3:00 pm
Replies: 4
4
163
Enable xaxis/yaw mouse movement for mounted player
Last post by Duion « Mon Dec 31, 2018 11:33 am
Replies: 1
1
481
Does Torque 3D support duoble precision?
Last post by JeffR « Sun Dec 30, 2018 6:48 pm
Replies: 5
5
235
0
338
MMORPG style Inventory - Stock Torque3D 3.10.1
Last post by Bloodknight « Mon Dec 10, 2018 1:55 am
Replies: 14
14
1709
How to make AI react to sounds?
Last post by Bloodknight « Fri Dec 07, 2018 9:49 pm
Replies: 7
7
2407
Prevent cheating through GuiShapeNameHud
Last post by Bloodknight « Fri Dec 07, 2018 9:17 pm
Replies: 1
1
516
4k anyone?
Last post by Bloodknight « Fri Dec 07, 2018 9:09 pm
Replies: 5
5
3322
We need a Steering committee
Last post by Bloodknight « Fri Dec 07, 2018 12:26 am
Replies: 5
5
940

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