Torque 3D

Forum

Topics
Posts
Beginner
There are no stupid questions, just stupid answers.
Topics: 283
283
2064
Rendering
Materials, textures, lighting, postfx
Topics: 101
101
960
C++
Expanding and utilizing the engine via C++.
Topics: 137
137
1110
TorqueScript
Scripting questions, discussions, etc
Topics: 100
100
609
Content
Level design, models, animations, physics, etc.
Topics: 37
37
365

Resources

Topics
Posts
Gameplay
Scripts and code that enhance the gameplay functionality of the engine.
Topics: 24
24
164
Visuals
Topics: 5
5
32
Assets
Graphical resources like models and images.
Topics: 54
54
177
Tools
3rd party tools like asset generators, editors.
Topics: 26
26
126
GUI
Scripts and codes that enhances or changes the GUI in the engine.
Topics: 14
14
89

Forum

Topics
Posts
Torque 3D Development
This forum is for tracking and working on active issues that need to be resolved, as well as testing Pull Requests that are waiting to be integrated into Torque 3D.
Topics: 13
13
159
Roadmap
Future of T3D, are we heading the right way, what's next and what's coming.
Moderator: Steering Committee
Topics: 6
6
31

Active topics

Replies
Views
Read This First
0
1041
Tutorial: How to compile the new version of Torque3D v3.9
Last post by Hodo33 « Mon Jun 11, 2018 2:34 am
Replies: 30
30
15201
Torque3D v3.9 Code Engine/Script Reference
Last post by Johxz « Wed Feb 08, 2017 9:08 pm
Replies: 2
2
6918
READ THIS
Last post by JeffR « Sat Dec 12, 2015 5:59 pm
Replies: 1
1
4998
MMORPG style Inventory - Stock Torque3D 3.10.1
Last post by Bloodknight « Mon Dec 10, 2018 1:55 am
Replies: 14
14
881
Calculating a Peek value for aiPlayer
Last post by Bloodknight « Mon Dec 10, 2018 1:31 am
Replies: 9
9
474
How to make AI react to sounds?
Last post by Bloodknight « Fri Dec 07, 2018 9:49 pm
Replies: 7
7
1964
Prevent cheating through GuiShapeNameHud
Last post by Bloodknight « Fri Dec 07, 2018 9:17 pm
Replies: 1
1
418
4k anyone?
Last post by Bloodknight « Fri Dec 07, 2018 9:09 pm
Replies: 5
5
3180
We need a Steering committee
Last post by Bloodknight « Fri Dec 07, 2018 12:26 am
Replies: 5
5
649
Groundcover issue
Last post by JeffR « Wed Dec 05, 2018 4:11 pm
Replies: 4
4
159
I need support
Last post by JeffR « Wed Dec 05, 2018 4:08 pm
Replies: 10
10
841
model in 3.10 not correct but 3.9 O.K.
Last post by fLUnKnhaXYU « Thu Nov 29, 2018 3:13 am
Replies: 14
14
612
AI tutorial
Last post by GAN « Tue Nov 13, 2018 8:55 pm
Replies: 13
13
2566
PhysX 3.4
Last post by DirtNastyGC8 « Tue Nov 06, 2018 10:51 am
Replies: 7
7
1982
writeBits vs writeFloat
Last post by Hodo33 « Tue Nov 06, 2018 2:17 am
Replies: 5
5
2662
OpenVR 1.0.17 Update
0
280
0
1066
ScatterSky Sun color
Last post by fLUnKnhaXYU « Sat Oct 27, 2018 12:09 pm
Replies: 10
10
5369
Navmesh
Last post by Hodo33 « Fri Oct 26, 2018 6:39 pm
Replies: 14
14
1978
Audio in Torque 3d
Last post by marauder2k9 « Sun Oct 21, 2018 6:37 pm
Replies: 22
22
3848
How Do You Make Pixelated Textures?
Last post by practicing01 « Sun Oct 21, 2018 3:13 am
Replies: 2
2
661
Vim code completion plugins
Last post by Duion « Sat Oct 20, 2018 11:06 am
Replies: 1
1
1262
AITurrets are too weak
Last post by fLUnKnhaXYU « Sat Oct 20, 2018 6:40 am
Replies: 12
12
1486
OpenAL Reverb Effect
Last post by marauder2k9 « Mon Oct 15, 2018 3:17 am
Replies: 2
2
1421

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