Torque 3D

Forum

Topics
Posts
Beginner
There are no stupid questions, just stupid answers.
Topics: 285
285
2083
Rendering
Materials, textures, lighting, postfx
Topics: 104
104
973
C++
Expanding and utilizing the engine via C++.
Topics: 138
138
1119
TorqueScript
Scripting questions, discussions, etc
Topics: 105
105
635
Content
Level design, models, animations, physics, etc.
Topics: 39
39
370

Resources

Topics
Posts
Gameplay
Scripts and code that enhance the gameplay functionality of the engine.
Topics: 25
25
166
Visuals
Topics: 5
5
32
Assets
Graphical resources like models and images.
Topics: 54
54
177
Tools
3rd party tools like asset generators, editors.
Topics: 26
26
126
GUI
Scripts and codes that enhances or changes the GUI in the engine.
Topics: 14
14
89

Forum

Topics
Posts
Torque 3D Development
This forum is for tracking and working on active issues that need to be resolved, as well as testing Pull Requests that are waiting to be integrated into Torque 3D.
Topics: 13
13
159
Roadmap
Future of T3D, are we heading the right way, what's next and what's coming.
Moderator: Steering Committee
Topics: 6
6
31

Active topics

Replies
Views
Read This First
0
1366
Tutorial: How to compile the new version of Torque3D v3.9
Last post by Hodo33 « Mon Jun 11, 2018 2:34 am
Replies: 30
30
16811
Torque3D v3.9 Code Engine/Script Reference
Last post by Johxz « Wed Feb 08, 2017 9:08 pm
Replies: 2
2
7637
READ THIS
Last post by JeffR « Sat Dec 12, 2015 5:59 pm
Replies: 1
1
5509
Engine Crash
Last post by Hodo33 « Fri Jan 18, 2019 9:51 pm
Replies: 8
8
176
Building 3.10.1 with VS2010
Last post by Bloodknight « Wed Jan 16, 2019 1:27 am
Replies: 2
2
77
Blender to Torque Update
Last post by Duion « Tue Jan 15, 2019 7:56 pm
Replies: 1
1
108
Decal on vehicle
Last post by Duion « Wed Jan 09, 2019 10:42 am
Replies: 6
6
595
terrain_Mat 3.9 vs 3.10 ?
Last post by Duion « Mon Jan 07, 2019 9:57 am
Replies: 9
9
605
can you to re-use forest file ? -SOLVED-
Last post by Duion « Sat Jan 05, 2019 10:51 am
Replies: 6
6
346
Bitmap in hfl files
0
202
terrain tile materials files structure questuion
Last post by fLUnKnhaXYU « Tue Jan 01, 2019 4:38 am
Replies: 2
2
145
looking for a Gideon
Last post by fLUnKnhaXYU « Tue Jan 01, 2019 2:27 am
Replies: 2
2
320
render on top of precipitation
Last post by fLUnKnhaXYU « Mon Dec 31, 2018 9:10 pm
Replies: 4
4
216
Calculating a Peek value for aiPlayer
Last post by Hodo33 « Mon Dec 31, 2018 3:11 pm
Replies: 19
19
1385
PostFx issue
Last post by Hodo33 « Mon Dec 31, 2018 3:00 pm
Replies: 4
4
159
Enable xaxis/yaw mouse movement for mounted player
Last post by Duion « Mon Dec 31, 2018 11:33 am
Replies: 1
1
422
Does Torque 3D support duoble precision?
Last post by JeffR « Sun Dec 30, 2018 6:48 pm
Replies: 5
5
228
0
331
MMORPG style Inventory - Stock Torque3D 3.10.1
Last post by Bloodknight « Mon Dec 10, 2018 1:55 am
Replies: 14
14
1688
How to make AI react to sounds?
Last post by Bloodknight « Fri Dec 07, 2018 9:49 pm
Replies: 7
7
2394
Prevent cheating through GuiShapeNameHud
Last post by Bloodknight « Fri Dec 07, 2018 9:17 pm
Replies: 1
1
513
4k anyone?
Last post by Bloodknight « Fri Dec 07, 2018 9:09 pm
Replies: 5
5
3317
We need a Steering committee
Last post by Bloodknight « Fri Dec 07, 2018 12:26 am
Replies: 5
5
927
Groundcover issue
Last post by JeffR « Wed Dec 05, 2018 4:11 pm
Replies: 4
4
329

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