Search found 1377 matches

Search found 1377 matches Page 5 of 138
by Duion
Fri Jul 26, 2019 9:15 am
Forum: Blogs
Topic: TMF WIP / screenshots
Replies: 32
Views: 4494
I was just asking, because it looks more like a Unity or Unreal game at least partly. You don't have to reveal all, I was just curious how to achieve this look, I also have my secrets on how to make things look good, but they are not that secret, since they are open source. Visually it is probably s...
by Duion
Thu Jul 25, 2019 10:29 pm
Forum: Blogs
Topic: TMF WIP / screenshots
Replies: 32
Views: 4494
Is this 4.0 or with PBR? It looks a bit different to the traditional Torque look. I also remember the assets from the now probably dead "Deadly Matter".

PS: The lighthouse interior does not meet safety standards.
by Duion
Tue Jul 16, 2019 8:50 pm
Forum: Show-off
Topic: myFunProject_01
Replies: 10
Views: 2191
The LODing or imposterization of the trees is handled automatically in the engine, so in the background they will automatically turn into 2D models, maybe he set it up wrong.
by Duion
Tue Jul 16, 2019 8:15 pm
Forum: Show-off
Topic: myFunProject_01
Replies: 10
Views: 2191
Why are the trees 2D? You are using Torque3D.
by Duion
Sat Jul 13, 2019 10:17 am
Forum: Show-off
Topic: myFunProject_01
Replies: 10
Views: 2191
So what is it? Does it have any functionality?
by Duion
Wed Jul 10, 2019 8:32 am
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 402
Views: 120713
Torque3D has been fully functional for over a decade now, no need to wait for 4.0, just saying. The only major visible difference will be PBR and you can use the development branch, if you want that. 4.0 as I understood it has some major redesigns, so it will likely take even longer after it is rele...
by Duion
Tue Jul 09, 2019 2:26 pm
Forum: Tools
Topic: Phantom Games Development - Pack Release (MIT)
Replies: 4
Views: 4098
All his stuff was available all the time at his website, only not for one year or so since it went down.
by Duion
Tue Jul 09, 2019 12:50 am
Forum: Tools
Topic: Phantom Games Development - Pack Release (MIT)
Replies: 4
Views: 4098
That were pretty short "one or two weeks" ;)

Thanks for MIT license, that way I can legally use your examples in my game, if I ever need to, since so far I skipped them for that reason.
by Duion
Mon Jul 08, 2019 7:31 pm
Forum: General
Topic: The Ultimate Guide to Torque 3D By Robert C. Fritzen
Replies: 6
Views: 3199
For now I uploaded it here:

https://duion.com/temp-stuff

@ Phantom139

I also have all the other stuff from you, I can host them as well, if you want, but maybe you better do it yourself, because they still have the original license texts, that you may want to change first.
by Duion
Mon Jul 08, 2019 5:12 pm
Forum: General
Topic: The Ultimate Guide to Torque 3D By Robert C. Fritzen
Replies: 6
Views: 3199
I have everything from him, I bought it when he sold all his packs in a bundle, but I don't know, if that helps you, as I don't know, if he is fine with me just sending it to you.
Search found 1377 matches Page 5 of 138