Search found 1568 matches

Search found 1568 matches Page 4 of 157
by Duion
Wed May 20, 2020 10:42 am
Forum: Show-off
Topic: myFunProject_01
Replies: 32
Views: 7245
It is too bright and too green, I found things to look more realistic if you have your green more into the brown on the color spectrum and there is very likely a halo problem, you can see black pixels on the grass for example. You can use Gimp to remove the halo, but it is complicated, since you hav...
by Duion
Tue May 19, 2020 3:59 pm
Forum: TorqueScript
Topic: Animation frame triggers broken/unfinished?
Replies: 17
Views: 505
I'm a hardcore gamer and I just tell you what is hardcore annoying as a gamer and what you describe is one of those things. I'm just telling you that you are opening a can of worms. I cannot reach the developers from those mega corporations, but I can try reaching smaller developers from committing ...
by Duion
Tue May 19, 2020 3:21 pm
Forum: TorqueScript
Topic: Animation frame triggers broken/unfinished?
Replies: 17
Views: 505
Yeah you are a true genius: https://www.youtube.com/watch?v=f2GrCvuYvzo In reality you just made things worse, now that you cannot skip or cancel the animation, pressing that button in certain situations like a battle, which occurs like all the time in a battle game can mean certain death and you wi...
by Duion
Tue May 19, 2020 2:22 pm
Forum: TorqueScript
Topic: Animation frame triggers broken/unfinished?
Replies: 17
Views: 505
What I implemented to far (well not me, but Tim MGT rewrote the reload function for me) is a realistic reload system, where it would throw away the remaining bullets and put in a new magazine, like you would do in reality. Most games unload the remaining bullets from the current magazine and add the...
by Duion
Tue May 19, 2020 2:15 pm
Forum: TorqueScript
Topic: Animation frame triggers broken/unfinished?
Replies: 17
Views: 505
Ah yes I planned to implement that feature as well at some point in the future, but I did not do it so far, because it was so complicated. I think even modern games in most cases don't have such features, I have seen it in old games, where it would simply spawn the clip and let it fall to the ground...
by Duion
Tue May 19, 2020 11:15 am
Forum: Show-off
Topic: myFunProject_01
Replies: 32
Views: 7245
That software automatically fills the alpha channel with perfectly matching colors, no need to worry, I always let it fill the whole image just to make sure.
by Duion
Tue May 19, 2020 11:14 am
Forum: TorqueScript
Topic: Animation frame triggers broken/unfinished?
Replies: 17
Views: 505
Out of curiosity, what you want to use those triggers for? I hardly can imagine a field of application. I mean you could build a knight model with clunky armor and on every animation at certain frames you can play sounds as if the armor would make noise if you move in it. But those animation trigger...
by Duion
Mon May 18, 2020 11:48 pm
Forum: TorqueScript
Topic: Animation frame triggers broken/unfinished?
Replies: 17
Views: 505
It seems to be as you mentioned, it is only for run animations, at least I have never seen triggers being used with anything else. But what other animation could exist where you need triggers and what you need them for? If you have enough time and motivation you can program something that will use 3...
by Duion
Mon May 18, 2020 10:09 pm
Forum: TorqueScript
Topic: Animation frame triggers broken/unfinished?
Replies: 17
Views: 505
It says in the description what they are used for and how, where is the problem? I use them in my game, you set the frame to tell when the foot hits the ground to create a sound and a footprint. You set it in the player model script file where you also set the animations. For example : %this.addTrig...
by Duion
Mon May 18, 2020 10:32 am
Forum: Show-off
Topic: myFunProject_01
Replies: 32
Views: 7245
Did you remove the halo on your nature assets? It may improve the visuals a bit, if you do so. Here is a tool that does it automatically on textures: https://www.reinerstilesets.de/de/programme/halo-remover/ it is german, but you just need to run the tool. It basically fills the alpha channel of alp...
Search found 1568 matches Page 4 of 157