Search found 1050 matches

Search found 1050 matches Page 101 of 105
by Duion
Sun Mar 22, 2015 5:12 pm
Forum: Blogs
Topic: Unreal Engine 4, Unity 5.. Torque 6?
Replies: 70
Views: 15848
I never did much character modeling, rigging, animation and so on and I think Ron also not, it is a whole different area of art.
Better use a pre-made character from somewhere or use makehuman.
by Duion
Sun Mar 22, 2015 1:41 am
Forum: Show-off
Topic: OfflineLPV test
Replies: 8
Views: 2574
Looks pretty dark, hard to see much.
by Duion
Fri Mar 20, 2015 11:13 am
Forum: Blogs
Topic: Support Uebergame on Patreon / Gratipay
Replies: 0
Views: 1428
Since Torque is MIT licensed I had the idea to develop a fully free open source game. Developing an FPS game is a big task, especially because I started with no prior skills in that area. So I'm trying to find people with similar goals. Now I joined with Ahsan Muzaheed from the community, he helped ...
by Duion
Wed Mar 18, 2015 3:10 pm
Forum: General
Topic: Let's Face Reality and Accomplish Something
Replies: 21
Views: 5145
I never understood this mentality, that you have to do good work and show off just to get hired by someone big and then do something boring that other people dictate you and has nothing to do with what you wanted to do originally. With Torque or free software in general, there is no need for that, y...
by Duion
Wed Mar 18, 2015 1:45 am
Forum: Rendering
Topic: PBR: Principles, Practice, and Prepwork
Replies: 164
Views: 39761
This looks pretty much like the rendering in modern games, so this is the feature that makes them look so much different than default Torque.
by Duion
Sun Mar 15, 2015 4:55 pm
Forum: Assets
Topic: Fully Animated First Person Shotgun
Replies: 27
Views: 8667
Found another issue, you made no shell ejector at the right side of the weapon, you have it on the left side, which is wrong, combined with a bolt the player handles, which is more wrong.
Textures are also wrong and do not load properly.
by Duion
Sun Mar 15, 2015 3:31 pm
Forum: Blogs
Topic: Random Action Arean Game Jam
Replies: 2
Views: 1262
I wish I could create something like that in one week.
by Duion
Sun Mar 15, 2015 3:11 pm
Forum: Blogs
Topic: Uebergame 0.02 Development: Issues, help needed
Replies: 2
Views: 1107
You need to download the development branch. I will write it into the mainpost also. But I would really suggest using the git client to clone it, since this will avoid these problems and also avoids downloading the whole thing again every time. If you are using Windows this one is pretty easy to use...
by Duion
Sun Mar 15, 2015 1:22 am
Forum: Blogs
Topic: Uebergame 0.02 Development: Issues, help needed
Replies: 2
Views: 1107
In the last time I did not post many updates of my project, but I try to change that now and blog a bit more regular. Currently I'm working on the second release of my game. I finished most tasks I wanted to be done for version 0.02 for example: Added more SFX, sound effects, ambient sounds, particl...
by Duion
Sat Mar 14, 2015 10:40 pm
Forum: Show-off
Topic: WorldLab early preview
Replies: 8
Views: 3237
Jeff Raab did already improve the sketch tool I think and the current exported .dae from sketch tool, cannot be loaded, but I fixed them by hand to load them in another application, there is some junk lines in the collada file, but I already forgot what I did there to fix it.
Search found 1050 matches Page 101 of 105